While our last post was all about highlighting some benefits and uses of wireframes, today’s post will focus on some tips that need to be taken into consideration when dealing with the process of wireframing. While some of them may… Read More


While our last post was all about highlighting some benefits and uses of wireframes, today’s post will focus on some tips that need to be taken into consideration when dealing with the process of wireframing. While some of them may… Read More

From flowcharts to UML diagrams, we’ve offered quite a bit of important reading material for you out there. Our last post focused on wireframes and this present one also revolves around this really useful tool. To start things off we… Read More

As we all know, clarity is the main goal of any wireframe or UI mockup. What we seek to elucidate via this post is that when structuring a wireframe you need to ensure that you focus on the client requirements… Read More

As promised in the last post, we will be detailing the (b) Behavioral, (c) Grouping and (d) Annotational part of Things in this post. (b) BEHAVIORAL Behavioral things encapsulates the dynamic parts of all UML models. These behavioral things are shown… Read More

Consider this the prequel to Part 1 and Part 2 of what I posted earlier on UML diagrams. I do believe that these posts are perfect in the sense that they would give you the “big picture” of the UML… Read More

This is the third post in a series on organization structures. Here is a brief outline of what has been discussed so far: In the first post we discussed the simple, functional and the multidivisional organizational structures. The second post… Read More